Caves of Qud Daily 2026-05-31 by @oblivioncubed on 3Speak
▶️ Watch on 3Speak --- We're playing cavesofqud daily! We set out from Joppa, following the traditional path of new players - Red Rock, Rust Wells, and all that fun stuff. --- ▶️ 3Speak
Tags: #cavesofqud #rpg #roguelike #gaming
Hello, welcome back. We are, once again, going to dive through another Cave of Cud Daily. We are at Day 151, this time, of 26, and we have a child of the deep. There we go. Okay, stabilizer arm logs. Okay, we've got decent strength. Pretty good toughness, that's great, and our intelligence could go up a little bit, but everything else is... Pretty okay. Let's pop in. I'm oblivion cubed. You're watching me die and learn, and we're gonna have fun together. Ah, Joppa start, cool. I feel like in the dailies I don't often get, I don't often get this start. We're just busting through houses, that's what we're going to do here. Do we have a... Okay, that's the pneumatic jackhammer, hey. So that doesn't stay in our hands, it gets worn on our back, and then we... Interesting. Okay, what else do we have here? What's this? A headlap, to start with, that's pretty great. Okay, let's start to Argyle, or Argyve. We'll get him a knick-knack. We probably have a knick-knack already. Yeah, we'll get him a sleep grenade. We'll fetch him another one. We already have it. fetch some wire. Okay, well, there we go, level 2, uh, instantly. That's pretty great. Um, we're gonna fuck to Mamet. I press the wrong button there. We'll accept that quest. Uh, let's take a look here. Disliked by the Daughters of Exile? We don't care about that. I should have looked at that a little bit closer, but that, you know, that's okay. Let's talk to this guy, are you hated by... Yeah, no, okay. As long as he's not hated by Dromen as well, then we're okay. He's admired by Dronin merchants, so... Uh, perfect. We'll bring them back up to zero. We'll grab Harvestry while we're here. And, uh, so this guy's got arrows, um, which we don't need, we are, uh, we are very much straight up, um, going to be in hand-to-hand, I believe, so let's sell that and buy. Let's buy some advantages. That's way too many. I don't need 11 of them. Three will do. Okay, and then we'll talk to Tan. Okay, we might want a wooden buckler. We don't need any, we don't need any of these torches at all. We don't really need a salt mill with a dram of salt either, quite honestly. And I don't think we need high capacities of camsels right now, but we'll maybe keep them on us. We can probably do that, and we've got 93 drams of water on us, so we can probably get rid of some of them. to grab that buckler and put it on. It'll just help us survive a tiny little bit more. What is this, though? Structural scanning bracelet. Okay. I don't know if I actually need that, but that's all right. We'll halt up and come all the way up here, because we can look at this. Visit the museums of Shana. Cool, okay, well, with a Joba start, we have a pretty good idea of what we want to be doing. We're already level 2, which is pretty good. We're going to come into the marshes here, a tiny bit, and see if we can't kill a couple crocodiles, get that level 3, and then we will start the process of that very first quest of Finding out what's killing the waterbine. He's still there. I thought I killed it. That's my bad. This place is packed, my goodness. It's a slimy salt marsh. Let that guy come to us. Do we have, out of curiosity? Yeah, we don't have quite enough. Okay, so we have heavy weapons by default. I think it technically counts as a cudgel. It would be probably decent to grab this, and then just verify that, I guess. Yeah, class as a cudgel. Okay. So that'll help us hit, I believe. And then what we'll do here is... we will try and save up a little bit of points for that 150 to get bludgeon or whatever it is. Okay, is there any points of interest? No, okay, that's fine. Slime bog, sweet. That was a tough little slime. We'll just wait here for a few turns, it's going to let us heal, and let's them come to us. When we manually wait like that. That guy, no, that guy's not. Slime-spitting giant drink flying. Cool. Slimy Glopad. Yeah, slime spitting glowpad. Somewhere here there was an extra slime, but... Is that a slime-spitting crocodile? Is that... Yeah. That thing fell quite quickly. hadn't really considered it, but I guess what we could do as well is we could just start towards Red Rock overland, and instead of being on the world map, we can go Parasang to Parasang straight up, because we can, of course, get there. Pretty simply, by just going straight up here. So this is Red Rock. What is this? The Museum of Shana. Okay. Cool. There's going to be some sort of neat artifact in there. Let's try that. So we're going to go down. We'll grab the apple, I think it's Apple, mutts. Yeah, from here. Come up, and then we're going to journey into a new parasite right here. Um, and we'll just kind of search through these while we head up. And does that give us, let's take in, so that we get more points faster, uh, for our skills, right? 146, that doesn't quite give us enough for, uh, for bludgeon, and I think this requires bludgeon, doesn't it? Yes, it does. Okay. Um, yeah, all right. Look around here, I don't really feel like killing glow pads, so we'll just pop straight up to this next one. What he's doing right there is he's automatically harvesting waterbide. I assume you probably know that, but just in case there's somebody watching this that has never played. The reason he's kind of bouncing all over the place is, uh, While he's on Auto Explorer, he is grabbing harvestable vines. You can see them here on this view. Okay, this is the first parasang of Red Rock, so we need to go into the middle section to find the entrance to the area below. I didn't realize our headlamp was so limited in size. I might have kept a couple torches if I would have known that, but that's okay. Not a big deal. I don't think I've ever started with one of those before. Okay, so that's our stairway down, and there's tar here. That's fun. Tar across the bones, okay. Nothing else, I don't think. Yeah, and if I, yeah, sometimes you can find bodies that still have a bunch of stuff on them, but in this case, we don't. Okay, let's pop down, and yeah, this is where having a torch would have been handy. but that's okay. Okay, heel back up. Alright, what kind of armor are we wearing right now? What kind of armor are we wearing right now? A lot of curiosity, studded leather. So we definitely don't need the bark armor. We'll maybe grab the dagger, too. Jeez, please. We'll grab that to sell it. That's just a bat corpse, okay. Ah, right, we have the headlamp on, so we don't really want to get rid of that. We'll just leave that there, then. We'll grab that, though. So the same, the pneumatic hammer and DIG have kind of the same problem where they will attack the wall beneath the thing before they will attack the actual threat, which is not always the best. Are you standing on the stairs down? Yeah, you are, hey. A chameleon. We're going to come back here, because we're bleeding a bit. and I don't want to die. Okay, how we're going to do, so we're going to come up, we're going to wait a turn at another. Okay, they hit me there, so we'll eat some wishwood bark, I guess, and then press down until they die. There we go, so we got the 25 XP. We'll pass a couple extra turns here. Somebody's hitting me. Okay, and what's on the stairs here? Nothing, just a whip. terribly fancy there. We're not going to die to a tanglevine. That would be ridiculous. Okay. He's got an artifact, we'll take that for sure. StunRaw, sweet. Just wait a couple turns here, see if these guys come closer. Now what do we have? What artifact? You know what, we'll take the bow, and I think we'll just equip it, grab the copper nugget, and we'll grab the arrows. They're going to have a couple of shots at us while we were doing all of that, because it is still part of the turn sequence. But there we go, okay. That's pretty good. We'll take this. We'll take the stun rod. What new stuff here? The bronze dagger and the bow. Okay, take the dagger again. We'll just auto explore. Kill this guy, auto explore again. Dogs are frightened somebody. Okay, can I target the chilted lover manually? And then, nope, still gonna hit that shale underneath first. That's certainly a choice. An engraved set of overalls, that's great. What is on the section that I'm standing on? Nothing, hey? Short bow, and then this is where the engraved overalls are. Church of Bottle in Amaranth. Okay. We're going to leave that. We don't need it. And we don't have a lot of extra carry capacity. We've got some. but just not a ton. Freezing Bronze Longsword, we'll probably pick that up, but it's decent to sell. Okay, rest up a minute, and... check the bottom of this map because we haven't really been down here at all and we can use any bit of XP that we can sneak out. There we go, level 5, not bad. And Gravevine Reaper, cool. Oh, sneaky little snapshot. Just waiting behind the corner for me. And what trinket is that? portable wall? For when both nature and architects have failed you. One brass pull rings separates you from the promise of those words. What does that do? I don't know that I've ever got that before. That is a new item to me. The context from, you know, the title makes me think that it creates a wall for me, but... But yeah, I've never actually used that before. Take down this chameleon. I suppose, now that I think about it, we did get a couple of levels, so we can look at... Look at our skills. We've got 342, so we can get bludgeon, and I think we can get conch as well, and we're going to. Okay, we're going to move conch up, make camp down. Yeah. Yeah, okay, I think that's good enough. Cool, yeah. Alright, I'm gonna come here, rest, a couple turns. Quilted shawl, bronze dagger. We'll take the dagger because it weighs almost nothing. That's always good trade value. Now, these guys are gonna be a pain of the buck, so let's... A glitter grenade, that's what I had on me. All right. More than I want to face at once. So we're going to come into here. But they have to single file. We'll conk this guy. Look at that guy. There we go. Easy peasy. We'll take that because it's lacquered. Let's actually wait. I grabbed the wrong thing there. Not sure what I did grab, but it's definitely not what I wanted. We're going to go to this campfire and eat really quick because we're getting hungry. Can't do that while waiting. Okay. Are we still waiting? No, active effects are wet, so we should be able to do that now. Eat a nice little meal. Oh, compound bow. Well, that's significantly better than what we have on us right now. Let's drop that. Kill this guy. Reload. There we go. That's a little bit easier. I don't think we have many arrows, so I don't want to waste them necessarily. How many do we have out of curiosity? We have 20. That's actually not too bad. We will unload this and then drop this, because we definitely don't need that now. But if we've got 20, I'll keep letting, ah, that guy's already hitting me, so we'll just smash it down. Those giant amoebas are surprisingly tough. Let's just double check here. Yeah, we've got 42 skill points right now. We're halfway to the next level. That's pretty good, honestly. Come down, kill this guy. And then I think we'll wait a couple turns, just to see what happens. Yeah, okay, that's not bad. There should be a gursling, I think, on this level, probably. I think we're far enough down now that, we should be getting that quest complete. Man, there's a lot of these. Hide here and heal. There we go, there's the vermin. Okay, so, we're going to conch this guy. Get him dazed. Just stun him and grab that corpse. Perfect. What else is there on the ground here? Not a lot, okay. I think there's usually, there's usually some, like, stuff just kind of abandoned in these pools. Dodge, duck and weave. Where is the... I think that other guy killed that vine that was shooting at us. So many. Those corner ones are so difficult to hit. I don't know if that's a thing that gets better with better accuracy, but I find that when they're like that, it's almost impossible to hit them. Ah, that's a Gersna, not a Gersnaf, no, a guy or white. Can I talk to you? Are you... You have a carbide dagger and chain boots. I kind of want to kill you. Let's try. Not bad. Okay. We will definitely equip these. Oh, we have magnetized boots. Is that better? Probably. equip the fangs. I don't care about the jilted lover. There we go. Let's see here. I want to check those boots. So our boots are minus 5 to move speed, but saves to force movement. Right now, that doesn't really make a lot of difference in here. We're not in Galgotha or anything like that, where falling down could be you know, highly problematic. Drop that. So I think we will grab this. It does lower our dodge value compared to the magnetized boots, which do not. But I think that's fine. Flamed a bronze dagger. Why? I'm not trying to target that, that would be foolish. It's just a ball. Here we go, and level 6. Not bad. I'm going to finish exploring this place, that impaling is not great. Couple more Gersch. There's two of these guys. But I think we'll be okay. Yeah, and we are. Not a problem at all. Now, I don't think, I don't believe that taking extra corpses back to the village does anything for us, so we're just going to leave them there because they weigh in a ton. So it's not worth it. what I could do, so I could destroy this and then just shoot them, yeah. Lever, the lovers blossom. I should not have hit it, I should have just grabbed it, which is what I ended up doing there. No more bullets, or no more, not bullets, obviously arrows. It's okay, when we go back to town, we should be able to easily get a bunch of arrows now. I'm going to turn this up. Advanced Options, not frame rate. I want... Where is... Automation. Let's pump this up to 60. just so that he moves a little bit faster while he's auto exploring. They still can hurt, as you can see, because, like, if I am just mashing the button, and they get a couple of good shots, and they do take me down a decent amount, so these, stupid slime is slippery, these guys can be a big, a bigger danger than you kind of think when you're brand new to the game. We're going to head back to Jopa now and turn this in. Jopa. Joppa. I don't know which one I... I don't know exactly how I typically pronounce it. We're going to skip... Oh, didn't mean to hit the wall. Dang it. So you can talk to Mehmed. Mement? Mement. If you want to, but he's just going to tell you to speak to the elder, so... When you've done this a few times, you just kind of pop over straight to him. And he tells us about the Gersh and the Gairwights. Uber Nostrum, weird artifact, and a salvageter. Perfect. Now we'll talk to Tam. We're going to grab that glow sphere for sure. Unless, I see that there's a weird artifact, I'm pretty sure that this is going to be... Hmm, darn. That was probably a grenade of some sort, but... That's okay, we don't need this corpse anymore. Let's sell that, because it's worthless now. We're going to buy all the arrows that we can. And a glow sphere, if we can. I think that's... Pretty much it. I don't think we need any of this stuff, so we can just... I wonder what this odd drink it is. This might be... Well, let's check that, check and make sure there's not just a solar cell or fidget cell. What's our trade value? Oh, that's perfect. remove that, and we're going to examine, okay, it's a fidget cell. Okay, that's all fine. We need, what else do we need, we need, uh, some... I need some wire from the rust wells, note that. I don't love that quest. The rust wells are right over here, these things, and they will rust your weapons and armor and stuff, and make it so that you can't use them. So I don't love that quest for us right now, but I don't know if I want to venture through the desert. either. Let's see here. So we've got hills and mountains and canyons. We can't get any of these because we're too dumb. Do we have an attribute point? No, we don't. Okay. Let's grab... Should I grab Poppertoon? attacks, yeah, I think we'll do that. It is a two-handed weapon, but it is a single weapon, so it should be fine. I guess let's come to the rust wells, and we'll just try and be careful not to, not to rust our stuff. These guys, right here, will cause rust if they hit us a bunch. What we're looking for, though, is there are wires that are going to be just, like, hang around here somewhere, and they might mostly be down on the next level. We're just going to avoid that guy. We don't need to I guess we can do that and then I wouldn't forward too much. That's what I get. This folcrete is hard to penetrate. that shrine real quick. Should make it easier to shoot, at least. Oh, that dog helps us out. Perfect, okay. Um, let's talk to this guy. Yeah, he's got nothing. Okay, what does he have on him, a short bow? Uh, okay, that's not worth fighting him for. We're gonna break this shale up here, come up, and then shoot down. There we go. Okay, so I've got 11 feet of wire and I need 200. So this is one where, if you are brave enough, you know what, and maybe we should be brave this time, because it doesn't really matter if this character dies or not. What you can do is this is an open pit, right? So if I come one more over, if I step into this tile right here, I'm going to fall down to the area below us. I don't think I'll get hurt. Let's find out. Nope, we didn't. It means that we don't have the path back cleared, right? So we'll have to, like, explore to find the path back up. but it's an easy, quick way to get down, at least. These little, yeah, those little bugs are difficult. My magnetized boots rusted, right? This one I'm talking about. So this is, unless I can get them repaired, they are now kind of junk. not really worth anything. That's right, I can't float that nearby. And I can't hold it, or else I will... Yeah, I'll unequip that. Okay. It says I can't equip it on my back, but it goes on my back. Ridiculous. Oops, I accidentally shot that guy. He's gonna be mad at me. Yeah, you see, this is why I was considering just jumping down. Let's do it. So there's a slugs note right here in the middle, and we're getting just hammered by things. That's not great. Let's salve injector. Come up here and up here. We'll come down here. We'll grab all of this wire. Carboid longsword. And then, we're going to eat the witch wood. Okay, and we're going to come up. We're going to honk this guy. Wait a few turns for that other one to come around. I think we're okay. take it, there we go. We'll heal up all the way to fold. And we don't have any idea where the stair hop is. That is just a ton of them. This whole area is just ringed with the kudzu. Break up the graffiti to Fulcrete. Thank you That's not great. Keep making dumb decisions. I don't really want to have the break a ton of full creed. That is not fun. Yeah, they can't reach me, believe or not. Grables. I'll shoot that one, because it's kind of in the way. Where's the stairs up? This is where if you can fly, you can just go back to that area that we... Oh, darn, one of our cells rested. The area that we drop down from, you can just fly back up, but of course we can't fly, so... It wouldn't be in here. Right? Man, I hope not. So many of the things are rusting. Yeah, we lost a copper turn to dust. Our fidget cells rusted. Let's switch this to a high capacity, just so that it's in there. Oh, this I don't like. There we go, there's our stairs up. Uh, yeah, I don't care if that guy's there. Uh, where would our stairs up? They certainly could be very, very close to us, or they could be on the complete other side of this map. I didn't miss it down here, no. Then probably, let's go down this way. Oh, the bats are mad of me. The bears are always bad. boots reduced to dust. That's okay. I would be playing more carefully if I thought I was going to keep this character around, but of course, we're not, so we don't need to play quite as carefully. 15 feet, we have 192 feet of that wire. We do need 50 more, well, 48, right?…