@urun: i will check it out on the weekend
Sneak Peark at Ragnarok, NFT claim imminent. by @theycallmedan on 3Speak
▶️ Watch on 3Speak --- Going over Ragnarok today Try it out (without downloading assets, the game may be slow, but still playable) - if you have issues with the assets downloading and loading, plea...
Tags: #ragnarok #hive #web3 #gaming
Yo. I just want to give another update on Ragn Rock. Things are moving fast. As you can see, there is much more going on. But today, I am just going to focus on overall gameplay. There were a few new features added that I think are pretty cool. As you can see, the art is getting there. We're pretty much done with the kings. They all have new names. We still need art. This is all old art. This is all going to get replaced. I don't know why that's happening. It wasn't there before. But yeah, we're going to get more art for them. It's already done. But just wanted to get into some of the gameplay features building on. As you can see, got some cool 3D action going on. We got the NFT side already programmed. That overlap will be fixed. Still a little kink, so it has to get out, but it's all good. And then you can right-click it and flip it over, and it's going to tell you all its stats and all that. So it's like holding a real card. I thought it was pretty cool. I think the art has come out pretty cool as well. That is old-school bore. That's really cool because that's actually Burry Sun. So if you look at Burry... or Bury, however you want to say it, he's the original North God, the OG OG. He's like great, great granddaddy, right? And he was born out of the ice. A giant primordial cow licked the ice, and this dude came out. So if you look at him, he's kind of like an ice monster, but he's a dwarf, or he's like a Norse god, but he's got that ice feel. Really cool. All the NFT side is ready to go on this side, all the stat, everything, everything's calculated. You got your Mythic through Epic, you got your Rare, you got your commons. I need to add a base set. Everyone's going to get a base set. So if you play during TestNet and really beyond, you're going to get a base set, but the base set during TestNet is going to be much better than the future base set. So you're going to get some commons and a few rairs. Once testing's done, it's just going to be commons, and it's going to be a fixed base set that everyone gets just so they can play the game, right? One of the big innovations that has come out of this, one of my things is I just keep love, I love, I really Tartis, isn't that fucking cool? Like, if you had to make Tartarus, because it's a primordial, it's like hell, essentially, but if you had to make it like a Bing, isn't that cool? And the same thing with Gwynnipeg? That's like chaos. Like, if you had to make chaos a person or an entity, I think it's pretty cool. It's pretty clever. And the art for the heroes and all that, shout out to Enrique, he's been doing a bang-up amazing job. All the spells, all the minions. The minions are not fully imported yet. We still got the same effect here. Pretty cool. Got some helicopters in the background. We're good. One of the innovations, and this actually happened last night, I built this throughout the night, throughout the late evening and night. So you see these cards have zero, zero mana. So I've implemented a revolutionary 331. So now it's an evolution system for minions. So think of Pokemon, but it's got its own twist. So now minions have elements, right? Those elements are the same as the heroes, right? They can be, you can have your dark minion, you can have your lightning, all these type of things, fire, water. And you have a 3-3-1 system with families. You got like the Wolf family, you fuck around, get like a Fenrun shit as the final form. You got these different families, snakes, all this. And then you got, like, your normal minions, so it's like heartstone-like. So you kind of have your, you can make your choice. Do you want to be more heartstone-like and just have, like, not mess with the evolution system, or do you want to go deeper and go into evolution system? Do you want a mix of both? You know, you can really pick and choose. What I really like about the evolution system is, like, okay, so you have a 3 -3-1. What's a 3-3-1? Let's say you have the wolf family, and you got a firewolf. you've got an earth wolf, and let's say you got a lightning wolf, right? You got these three different types of wolves. And now, if I get one of my evolution cards at zero, so you play the base card. I play my stage one fire wolf, for example. And now he's out there, and I have to meet a condition. Let's say the condition is you have to survive two rounds. So if the wolf is survived after two rounds, you are now eligible to upgrade for zero. cause zero. So that makes evolution feel like a give, like a free give me. Like you always choose it. It's not a choice. It's like, of course I'm going to evolve if I have the choice. So once they met the condition, you can then evolve to a stage two, zero. And if you have the stage three at zero, you have, you can't evolve to a stage two to all the way stage three in one turn. Because you can't evolve a... a summoning sickness, right? You summon a minion against summoning sickness. It can't evolve. So you have the 3-3-1. So now that involves into a stage-2 firewolf, right? So it's a badass stage-2 firewolf. And now the twist here is you have one card as your stage at your stage 3. And you're like, well, how do you only have one card if it's 3-3-1? What happens? Well, if you have a firewolf and you upgrade... with, let's say it's Fenra, and the wolf says it's going to be a big zero for Fenra, and it's going to have question marks for its stats. And when you place it on the Firewolf, you get the fire version of Fenra, and it's like a quick attacker. If you got the Earth version, it'd be more defensive. So your final Fenra changes based on the wolf personality and trait that you're evolving. So you get three different venras. You know what I mean? You get three different Levithans. You got three different primordial beast, these badass beasts, but they're, so it changes how gameplay works, right? Because you might got an earth one, you might want to go with fire, who knows, right? It's your choice. So I think that was, because I built two games. I built, like, a more of a Pokemon game or whatever, and I was just going to launch that, and then I had the Ragnarok. But I really like this idea for Ragnarok because I think it does give more depth, and it gives a little bit of a boost to the Heartstone type players. I don't want to say Heartstone, the TCG players, right? The TCG side, it gives them a bit of a boost. I think you have poker. You know, if you're really good at poker, you can kind of mock people. If you're good at chess, you can really do some damage. I really thought the TG people needed some love. I think that was a... a great system, right? So that's already built, that's in, just need to get the art. But so that's one of the major upgrades I want to tell you about the 331 system. Awesome. One to let you know that all of the NFTs, everything's really ready to go. It's just about doing a little bit more work, polishing the layer 1 NFTs, how the layer 1 NFTs are going to work. They're going to be custom jons. It's ordinal style, just like think ordnals. but we're bringing it to Hive, and it's much more sophisticated and badass, because it's feeless, fast, instant, all the cool shit. So this is a reader, and it is the state of truth, and I got a bunch of security, like in layman's terms, it's a state of truth, and it's secure, and you can't hack it, right? Of course, I'm going to have people try to hack it and try to break it, that's what testing's for, but that's, that's where we're at. So with a layer two reader, And then it's the truth and you trust that reader and everyone has to have the same reader or the game. Because at the end of the day, an NFTs only is worth as much as the game it's associated with lets it have it. Like, if you have an NFT to a game and the game shuts down, NFT's not worth anything. Like, what are you going to do with it, right? But if you have, like, the game tells you, hey, that's, that custom JSON's fucking Gaia. You know what I mean? Like, It tells you what the layer one information is. Any kind of arbitrary data on the layer one, a layer two can turn it into anything. So get this in your mind. The token systems on layer two, they're not like moving little virtual tokens and virtual wallets, and people think of like little coins floating in the air and go, it's none of that shit. It's just a bunch of messy code that's all tied together. It's all it fucking is. And I say messy, it's organized, but it's just fucking code, numbers. It's just the layer 2 telling you what that number is. So you can do the same thing but on the base layer and just make layer 2 a reader. And with the Web of Trust governance system, now you have validators who you already trust. So it's all plug and play, all layer 1, all easy. So now if I mint, for example, if I want to go buy a packer cards, I click Mint, it's going to mint it for me. from the Genesis account, right? Because this is a Caps game. Once all the cards are out, they're out. There is no more. So the Genesis account is done, right? Once it's minted, it's out of there. That's like the little port for the boat, and once all the cards are gone, the boat's on its own. you're going to click through this game, and you're going to sign a custom JSON, and then the game's going to know that this card belongs to you. And if you want to send it to somebody, you click Sign the custom JSON, and it assigns it to the other person, and now the game knows, oh, no, this card belongs to this person now. All via custom JSON. So they're all NFTs. It's all the same thing. You can send NFTs. You can send tokens all from the layer one. That's what Ragnarots really going to bring. That's very powerful. Also, the web of trust multisig. I think people are really sleeping on that. Imagine a multi-s where you can have 20, 30 multisigs on at all times that you can trust. That's fucking money. That's gold. That's badass. Ragnarok needs that shit. All the shit, because I love Speed Network 1.0. Don't get me wrong. I thought it was a great idea. But with AI and coding and being able to beat, because it's different having a plan and telling somebody to build it for you than having to plan and building it yourself. It's like a painter trying to, in his head, tell somebody to paint what's in their head. Like, you're only going to, you can't do it in real time. Now that I'm able to code, it's different. Like, I can, these ideas come and I can act on them. And I can keep digging digger and deeper and see what's possible. And without all this, I wouldn't have even understood or thought of the possibility of the layer 1 NFTs and all of this system and the lightweight. All of this matters. So, all of that's going to be done. I think it's going to really revolutionize crypto at whole because it's like, layer 1 NFTs. Bitcoin's the only one that does that shit. Keep it in mind. Right? They're really the only ones doing that shit. Hive can do it, but much, much better. And you need the quick instant fee list for games. All right, so let's hop into it. So we got our people. You can create your decks. We already did all this last time, right? We're going to rock who we want to rock with. Keep in mind, you're not going to see all these people. These are going to be empty. Only going to show the packs that you own. I'm in, like, test God mode. So I got all the cards. I got all of them. But, of course, in the game, I'm not going to have any of them. I'm going to have to go out and buy packs. I'm actually giving all of my NFTs away. I want to start at zero. I'm a hardcore gamer. I don't want a head start. I want to use my packs because Ragnarok didn't pre-ment nothing. So there is no, like, way to give cards to people unless people give them away, right? Like, there's some reserved for playing the game and getting it out, but like... to actually do marketing and get people involved, get people free packs, maybe somebody pulls the mythic, right? The mythics are the legendary, maybe you pull a mythic. That's badass, right? There's only 500 mythics. You know, there's only, each mythics on it, there's only 500, see? 500. So I'm going to give them all away, and I'm actually going to go and buy the deck. And the thing is, I'm looking forward to it because I really want a Yamir. Maybe I don't get a Yamir. And I love that shit. Like, it's cool. We're not spoiled kids. It's like, I want a mirror. If I don't get a mirror, I'm going to quit. No, it's something to look forward to, and then one day when I get there, you mirror, I'm going to cherish it, and it's going to feel like something was gained. That's the whole point of this. It's not a spoiled brat game. You're probably not going to get a year. Are you listening? You probably won't get a year, unless you got a lot of DWAT tokens, and you open a bunch of free packs. And one of you lucky your SOBs might pull your mirror. And in that case, you put it on the auction house, because I'm going to want to buy it. I'm going to be buying packs. I'm going to be buying, because I want Yamir. I want his ability to, I really like his chess ability where he can pick any tile. on the whole map, because he's a giant, he's the fucking, what the world was made out of. Of course, he can reach across the entire chess board, and it lasts two turns. I don't know even, I told you about, I told you about Divine Command last time, it's a little thing you could do for chess. But yeah, this game has a lot of fucking moving parts, but it's elegant. I actually trimmed it down a lot. I got rid of the defense system where you had to pick a spot to hit, which I actually kind of like I was torn, but, you know, it's actually more fluent without it. I got rid of the speed system that was a little over complicated, so I've definitely refined it, but I like to push... In competitive gaming, without overload, I like stacks. People like stacks where everything's real elegant, right? I play competitive Madden. There's all kinds of little tweaks you can do in theme teams and little ways you can get to make your cards better, and you might not be able to get the Dion Sanders that comes out right when it comes out because it's 5 million coins and there's only two on the market. You know, I like that type of shit, right? That's what I come for. I don't like just, oh, give me the deck I want. So we're gonna rock with, um, let's rock Sotaur. I actually really haven't played much with him. So, of course, you got your chest, everything's cool. There's actually some sound effects. I have my sound down, I think. Is my sound off? Alright, let's see if it's sound now. There should be some sounds and shit, like horns blowing during turns, like, you know, Norse and Greek shit, but... We already know chess, we've already been through that. I'll just show you what happens. Let's get into a fight. Somebody's got to attack me. Odin attack me. Ah, no, he didn't. Sneak, all right, I want to check your dude then. See, I'm checking him. Now he's got to move. The king can one-shot you. The king don't play. You don't fuck with those kings. They'll one-shot you. You got Odin just coming in. All right, look, Odin versus Odin. I'm about the fuck oden up. Boom. And what happens when you attack first, the person you attack gets 15. First you got your molligan. Why is it running slow? Wasn't running slow before? That's stupid. Oh, that's why. Damn it, hold on. Told my damn AI to stop mining, I'm basically maxing out my GPU for Hive AI training a new Laura brain. Anyway, yeah, that's gonna. It stopped, and it's like, cool, I stopped, and then it was just like, oh yeah, let me keep mine. That's what happens with it here. All right. All right, it's just, it's gonna be a little slow. It's a lot. It's snappy, it's fast. Just envision a fast snappy game. I don't really feel like fucking killing this recording halfway through. Pinchy fucking mining data. All right, so look, you got the new UI. You can see the attack. This is Check, which is called Engage, and then you have Fold, which is a shield. You got the brace, you got the little pop-ups, you got things like that. Everything's cool. You can see the art, it really is really pissing me off that this is slow because I just stopped my entire Hive AI setup to record this video. Now I gotta yell at my, I gotta yell at my AI. Alright, there we go, see that? There we go, we got some GPU now. All right, um, yeah, just want to show the smoothness and stuff. I need to, you know, like, there's a little bit of things, like the pop-ups could be a little bit better, I know, little things like that, but, you know, for overall, this is what the art looks like, you know, that shouldn't happen, that little card, but look, it looks cool, and look, you got the little pop-ups, boom, reborn, tells you what it does. I don't like that little yellow thing. Get rid of that. You know, when you're a one-man army doing this, there's always going to be, like, little bugs and shit, but you just knock them out. I can knock that out right now while it's actually working, but I don't want to mess up the video. Let's go ahead and play a little bit. We're going to play 10 deuce. Old Doyle Brunson. Was Doyle Brunson 7 deuce or 10 deuce? It was 10 deuce, wasn't it? I think Doyle was 10 deuce. All right, so I called. and he's going to raise me 10, I'm going to engage. We don't got nothing, so I'm going to defend, which is check. You know, Odin's aggressive, I'm Odin, I'm going to call. What you got? Now I got a gut shot. I can hit a jack. I'm going to check raise. I'm going to check. He fucked up my plan. Now I got a bluff. I was going to check raise because I had equity with the jack. Now it's just a plain bluff. I'm going to bet. So the pot's 60, he's looking to lose 30. I'm gonna bet 20. He called, got me. Got my ass. Called my bluff. Am I gonna lose? I don't ever lose in Ragnar. Here, he's, I get his ass. They don't got no taunt minion. Get fuck Oden up. You too, whoope. I don't got any, my, I just picked random decks for this. I don't even have my family set up and all that. Because, see, like, when I'm going into a hardcore game, I set up my families, I make sure that I got my, you know, my evolutions on point, I got my spells, all that. So, that's a fucking cool horse. All right, click this dude. All right, so we get stealth. Give a minion stealth into your next turn. Okay, so what, did you give this dude still? That's not cool. I have, like, over 1,500 cards, so it's hard to memorize everything, but I wanted to keep everything universal, right? Like, everyone knows what the fucking battle cry is and taunt. Like, these are all just, like, MMO, TCG lore type things. So I didn't want to reinvent the wheel with, like, confusing people. All right, so we got our minions. We got Queen 3, we're gonna call, we're gonna call, they always raise, he's aggressive. That's the thing, some gods are programmed in the AI to be more aggressive, and some are more passive and all that, like, got a fucking giant chicken. Alright, let's get this fucking guy. Oh, you can only have five out of that time. That's another thing, I made it to where you can only have five at a time, because... It gets too overwhelming with poker, and you can only have seven maxed. That guy looks fucking cool, right? Look at that. The world render. All right. So, this is Ragnock. You see, it's fluid. Feels good, feels nice. A little bit of art. The three, you notice the threes. When you, you get EXP. So your card starts out level one, and as you grind, you get more levels. And the genius way... of going about this was instead of putting an EXP on a chain after every match, you store it locally, we use WASM, we use some other shit, basically I made it to where it's hack-proof, you can't tamper with it. And what happens when you log into the game, it's going to scan your EXP that you have stored on your computer, like your local computer, and when you hit level 2, for…
@urun: i will check it out on the weekend
@yusmelys: Congratulations on your game, I'll definitely try it soon when I manage to buy my equipment. I don't have a PC yet, but I'm sure I'll get one soon and be able to try it out. I wish you much success.
@bpcvoter1: bilpcoin bpc exposed buildawhalescam buildawhalefarm themarkymarkscam themarkymarkfarm hurtlockerscam hurtlockerfarm acidyoscam acidyofarm jacobtothescam hivepopescam BPC Locked On Mc Franko & The Franko Blurt Stands — While Hive Stumbles Under the Weight of Its Own Shadows Friends, creators, truth tellers— Let us not whisper this truth, but proclaim it with the clarity of dawn breaking over a weary land: Blurt.blog is not just another platform. It is a refuge. A rebellion. A return to what Hive.blog was always meant to be. There is no downvote button on Blurt. Not because we fear dissent—but because we honor creation. Because we understand that a voice, once raised in sincerity, deserves space—not sabotage. On Blurt, your words are your words. They are not hunted by algorithmic hounds or shadow armies masquerading as “curators.” Here, you are not judged by the grudges of gatekeepers, but met with the quiet dignity of a community that believes expression should be encouraged— especially when it is bold, raw, or inconvenient. Contrast this with what festers elsewhere. On Hive.blog—a place once brimming with promise—a rot has taken root. Not in its code, but in its culture. A handful of self anointed enforcers—@themarkymark, @Buildawhale, @Hurtlocker, and their legion of coordinated puppets—have turned the downvote into a weapon of mass discouragement. They strike not at “low quality content,” but at independent thought , at rising voices , at anyone who dares thrive outside their narrow corridors of control . And when confronted, they shrug. “Oh, it’s not censorship,” they say, as if semantics could scrub the stain of suppression from their hands. But let us be unequivocal: When a system allows a few to systematically silence many—under the guise of “community standards” or “curation”—that is not moderation. That is censorship by another name. It is the velvet glove over the iron fist. It is exclusion dressed as discernment. It is power pretending to be principle. Meanwhile, Blurt stands clean handed and open hearted. No downvotes. No hidden juries. No farms of phantom accounts casting ballots in the dark. Just you. Your words. And a community that meets you not with suspicion, but with solidarity. So let us carry this truth far and wide—not with bitterness, but with quiet certainty: If you seek a place where your voice is not a target—but a gift—come to Blurt. If you are tired of building on ground that shifts with every whim of a whale or warlord of votes—lay your bricks here. If you believe the future of free expression must be free —not just from corporations, but from the petty tyrants who replace them—then stand with us. The world needs to know. Not because Blurt is perfect—but because it is principled . Not because it is loud—but because it listens . And in an age where so many platforms echo with the clatter of control, Blurt offers something radical: Silence for the bullies. Space for the rest of us. Keep speaking. Keep sharing. Keep building. Freedom doesn’t advertise itself— it is passed, person to person, like a torch in the night. And tonight, the torch burns bright on Blurt. @themarkymark, @buildawhale, @usainvote, and associated accounts: Repeated downvotes targeting transparency efforts raise urgent questions about Hive’s governance. Automated tactics, coordinated curation trails, and alt account farming undermine trust in the platform. When truth is silenced without dialogue, it erodes Hive’s decentralized ethos. Key Concerns: 1. Systemic Manipulation : Coordinated downvotes from high HP accounts suppress dissent, creating a chilling effect on free expression. Automation and alt account networks allegedly exploit rewards, distorting organic curation. 2. Community Exodus : Creators flee to platforms like Blurt, where downvotes don’t exist, fearing punitive curation over engagement. 3. Governance Crisis : Hive’s credibility hinges on accountability. Who decides what content thrives? How do we audit power structures? Solutions Needed: Curation Transparency : Publish clear rationales for downvotes to foster trust. Community Audits : Leverage blockchain data (e.g., Bilpcoin’s analyses) to identify abusive patterns. Reward Reform : Adjust algorithms to penalize manipulation and reward authentic engagement. The Bilpcoin team advocates for open dialogue, not division. Hive’s future depends on collaboration—not coercion. Let’s rebuild a platform where truth isn’t buried but debated, strengthened, and celebrated. Transparency isn’t optional—it’s the foundation of trust. HiveTransparency BilpcoinExposed DecentralizePower" A Message to @themarkymark, @buildawhale, and Associates Every downvote cast in shadow, every silence imposed without dialogue, is not a victory—it is a confession. A confession that truth cannot be stifled, only delayed. With each punitive click, you dig deeper into the bedrock of credibility, crafting a chasm between your actions and the community’s trust. @themarkymark, @buildawhale & Co, How can you continue to downvote the truth, LOL? It’s almost comical how blatantly you attempt to suppress what cannot be hidden. The blockchain records everything—every action, every transaction, every move you make. Yet still, you persist in this futile game of trying to silence what is undeniable. @themarkymark, @buildawhale, and Co: While our opinions may differ, on chain transparency reveals repeated patterns of concern. Coordinated downvotes without explanation, 'farming' schemes (e.g., buildawhalefarm), and adversarial engagement harm Hive’s community driven ethos. Key Issues to Address: 1. Downvote Practices : Silencing dissent erodes trust. Constructive dialogue, not punitive curation, fosters growth. 2. Accountability : Transactions and curation trails are public. Scrutiny is inevitable—integrity demands addressing concerns openly. 3. Community Impact : Driving users to platforms like Blurt/Steemit weakens Hive. Creators seek ecosystems that value collaboration over conflict. A Path Forward: Engage in open discussions about governance and fairness. Audit curation practices to align with Hive’s decentralized values. Prioritize transparency—publish explanations for downvotes or collaborative reforms. The Bilpcoin team remains committed to exposing truth and advocating for solutions. Let’s work toward healing, not division. Note: All claims are based on publicly verifiable blockchain data. Constructive dialogue is encouraged. HiveTransparency CommunityFirst BilpcoinSupport" @themarkymark & Co, the choice is yours. Stop the bad downvotes. Turn off the BuildaWhale scam farm. Cease playing with people’s livelihoods. Let Hive thrive as it was meant to—as a beacon of hope, creativity, and collaboration. Or step aside and let those who truly care take the reins. Because the truth won’t disappear. No amount of lies can change it. It’s over. The Bilpcoin team brings these truths not out of malice but necessity. We have no need to fabricate lies or cloak our intentions CALL US WHAT YOU LIKE —for the facts speak loudly enough on their own. What we present here is not conjecture but reality, laid bare for anyone willing to see. @themarkymark & Co we urge you once more: STOP . Stop hiding behind tactics that harm others. Stop clinging to practices that erode trust within the Hive community. Let the truth stand—not because we proclaim it, but because it exists independent of any one person’s approval or disdain. TURN OFF THE BUILDAWHALE SCAM FARM STOP THE BAD DOWNVOTES STOP PLAYING WITH PEOPLE’S LIVELIHOODS Key Issues That Demand Immediate Attention: The problems are glaring, undeniable, and corrosive to the Hive ecosystem. They must be addressed without delay: Downvote abuse Farming schemes Speaking disrespectfully to others Encouraging people to avoid certain users out of personal dislike Self voting with alt accounts Self funding projects through self votes Promoting games that don’t even exist (LOL) These practices harm not just individual users—they undermine the very foundation of Hive, eroding trust and poisoning the community. Such actions are unethical and outright destructive. @buildawhale Wallet: HIVE (Primary Token): 0.012 Staked HIVE (HP): 66,400.611 Total HP: 2,421,539.226 Delegated HIVE: +2,355,138.615 HP Received: 2,355,080 HP from @blocktrades (Aug 16, 2020) @usainvote Wallet: HIVE (Primary Token): 0.066 Staked HIVE (HP): 138,123.296 Total HP: 715,745.407 Delegated HIVE: +577,622.111 HP Received: 577,622 HP from @blocktrades (Aug 16, 2020) @buildawhale/wallet @usainvote/wallet @ipromote Wallet: Author Rewards: 2,181.16 Curation Rewards: 4,015.61 Staked HIVE (HP): 0.00 Rewards/Stake Co efficient (KE): NaN HIVE: 25,203.749 Staked HIVE (HP): 0.000 Delegated HIVE: 0.000 Estimated Account Value: $6,946.68 Recent Activity: Sent to alpha 5,196.000 HIVE (21 hours ago) Sent to hiveswap 1,000.000 HIVE (2 days ago) Withdraw vesting from @proposalalert to @ipromote 0.447 HIVE (3 days ago) Received from proposalalert 4.003 HIVE (5 days ago) Received from themarkymark 1,775.684 HIVE (9 days ago) Sent to alpha 4,245.000 HIVE (9 days ago) Received from themarkymark 4,280.527 HIVE (17 days ago) @leovoter Wallet: Author Rewards: 194.75 Curation Rewards: 193.88 Staked HIVE (HP): 0.00 Rewards/Stake Co efficient (KE): 388,632.00 (Suspiciously High) HIVE: 0.000 Staked HIVE (HP): 0.001 Total: 16.551 Delegated HIVE: +16.550 Recent Activity: Withdraw vesting from @leovoter to @ipromote 0.053 HIVE (Sep 29, 2024) Withdraw vesting from @leovoter to @ipromote 0.053 HIVE (Sep 22, 2024) Withdraw vesting from @leovoter to @ipromote 0.053 HIVE (Sep 15, 2024) Withdraw vesting from @leovoter to @ipromote 0.053 HIVE (Sep 8, 2024) Withdraw vesting from @leovoter to @ipromote 0.053 HIVE (Sep 1, 2024) @abide Wallet: Recent Activity: Sent to ipromote 2,459.000 HIVE (22 days ago) Sent to ipromote 2,486.200 HIVE (Apr 1, 2025) Received from yabapmatt 20,000.000 HIVE (Apr 1, 2025) Sent to ipromote 2,130.400 HIVE (Mar 8, 2025) Sent to ipromote 2,248.000 HIVE (Feb 2, 2025) Sent to yabapmatt 5,000.000 HIVE (Jan 25, 2025) @proposalalert Wallet: Author Rewards: 639.99 Curation Rewards: 0.00 Staked HIVE (HP): 6.03 Rewards/Stake Co efficient (KE): 106.12 Recent Activity: Withdraw vesting from @proposalalert to @ipromote 0.447 HIVE (3 days ago) Sent to ipromote 4.003 HIVE (5 days ago) Sent to themarkymark 0.012 HBD (5 days ago) Withdraw vesting from @proposalalert to @ipromote 0.447 HIVE (10 days ago) Withdraw vesting from @proposalalert to @ipromote 0.446 HIVE (17 days ago) @stemgeeks Wallet: Author Rewards: 4,391.77 Curation Rewards: 304.26 Staked HIVE (HP): 0.00 Rewards/Stake Co efficient (KE): 4,696,032.00 (Extremely Suspicious) Recent Activity: Sent to themarkymark 1.556 HBD (Jun 14, 2024) Claim rewards: 1.556 HBD, 5.912 HP (Jun 14, 2024) Withdraw vesting from @stemgeeks to @ipromote 6.160 HIVE (Jun 8, 2024) Sent to themarkymark 1.601 HBD (Jun 7, 2024) Withdraw vesting from @stemgeeks to @ipromote 6.157 HIVE (Jun 1, 2024) Sent to ipromote 1.618 HBD (May 31, 2024) @theycallmemarky Wallet: Author Rewards: 458.89 Curation Rewards: 0.00 Staked HIVE (HP): 0.00 Rewards/Stake Co efficient (KE): 458,886.00 (Highly Suspicious) Recent Activity: Withdraw vesting from @theycallmemarky to @ipromote 0.728 HIVE (Jan 12, 2025) Withdraw vesting from @theycallmemarky to @ipromote 0.727 HIVE (Jan 5, 2025) Withdraw vesting from @theycallmemarky to @ipromote 0.727 HIVE (Dec 29, 2024) Withdraw vesting from @theycallmemarky to @ipromote 0.727 HIVE (Dec 22, 2024) Withdraw vesting from @theycallmemarky to @ipromote 0.726 HIVE (Dec 15, 2024) Withdraw vesting from @theycallmemarky to @ipromote 0.726 HIVE (Dec 8, 2024) Withdraw vesting from @theycallmemarky to @ipromote 0.725 HIVE (Dec 1, 2024) Sent to ipromote 9.202 HIVE (Oct 17, 2024) @apeminingclub Wallet: Author Rewards: 432.57 Curation Rewards: 2,829.11 Staked HIVE (HP): 30.51 Rewards/Stake Co efficient (KE): 106.90 Recent Activity: Scheduled unstake (power down): 2.351 HIVE (in 4 days, remaining 7 weeks) Total Staked HIVE: 1,292.019 Delegated HIVE: +1,261.508 Received delegations: @xykorlz: 624 HP (Jan 26, 2024) @bashadow: 111 HP (Sep 20, 2021) @dechuck: 104 HP (Mar 10, 2024) @hironakamura: 76 HP (Aug 23, 2022) Withdraw vesting from @apeminingclub to @blockheadgames 2.348 HIVE (10 days ago) Claim rewards: 0.290 HP (10 days ago)
@lordbutterfly: Ive seen these updates frequently last few days. Hope its not just because of me. Hope he showed you the full screenshots of the DMs and not only his interpretation of them. If he hasnt. Im more than willing to show you everything at a simple ask. See if he is as well. All that said. He still deserves to be blacklisted from Hive forever for what he did.
@katriel1: Your game looks very promising; this type of project is what makes Hive great and diverse. I don't usually play games, but it would be interesting to try it. It's great to hear about this project and that it will soon be fully operational. Greetings from Venezuela
@chronocrypto: After testing the Norse Mythos Card Game prototype and reviewing the repository, I see strong potential for this project to evolve into a full browser based strategy card game. The theme is strong and the core gameplay concept is already established. This proposal focuses on three major improvement areas that can help the game grow. 1. Performance optimization 2. Gameplay depth 3. Optional blockchain integration These improvements would help move the project from a prototype toward a more polished and scalable game.
@urun: I checked a bit so far ( did not play but looking over code). To solve some problems a app could be a good solution for speed on phones. For Computers is the question if it could work already by minify code via cloudflare to a decent speed? IDK on some websites it works from "unuseable" to "useable", will not solve the core but from here it could be useable and become better afer ( useable in terms of load time). I expect ( did not look) on card mechanics. Those could be maybe better structured for less need to load all ( maybe already implemented). Pictures have a lot of potential always to reduce load times too ( easy to solve with many different sizes and downscaling). Was only a 10 min look. So some stuff could be wrong i did write above.
@hivetrending: Looks cool, I want to try it. The sound effects upgrade will make a big difference for me as a player. I have been experimenting with layer 1 HAF NFTs. You may want to check it out, but don’t let it slow you down. Some people were trading the old DUAT tokens, and someone may ask you what is the plan for those.
@angeluxx: A new game! I love it! It's great! I'll have to look into it thoroughly; I hope there's detailed information about it soon. I'd love to play it. I'll have a new computer soon, and I'll gladly try it out when your game is completely finished. In the meantime, I'll keep learning and seeing how everything works. It's great to see new games on Hive, and from what I can see, the battle mode and the characters sound fantastic.
@yousafharoonkhan: I have been waiting for this game for a long time. Today, when I get home from school after duty, the first thing I will try to do is join this game and I will also contact you on Discord. Great, very good. We are waiting for this game with great anxiety. May Allah make this project successful.
@ange.nkuru: Crazy that Im almost as scared as I am hyped to play the game, cant wait! Btw kudos on pushing both spk and ragnarok so fast so far straight out of surgery, all I could think about after mine was when Id be allowed to eat what I want. Also, will testing and the game be possible on mobile?
@lady-m0t0r-rid3r: thank you for the reminder. thi is noted.
@forkyishere: Nuts! First Chess+Poker+Card game I have ever seen in life!
@forkyishere: After winning the game, it threw me into github main page. This is a super nice experience... I would suggest a staged approach when adding the card into the fight, when people want to confirm the abilities first before really playing the card. This is a 2nd chance of not making mistakes... kind of thing. Also, some info when mouse over, to make the player understand what happens technically if using those (for example, for me it took a while to understand what a brace meant). Overall, really cool mechanics... Love the way it mixes chess with fighting... this is going to be epic for sure! replied to 48:22 on 3speak.tv
@userdata: testing Posted via ArcHive